//#include "StdAfx.h"
#include "DrawObject.h"

CDrawObject::CDrawObject(void)
{
	m_bInitialized = false;
	m_pID3dDevice = NULL;
	m_pVertexBuffer = NULL;
}

CDrawObject::~CDrawObject(void)
{
}
/*
bool CDrawObject::InitVertexBuffer()
{
	return false;
}
*/
bool CDrawObject::RenderObject()
{
	return false;
}